Ray Tracing (Ray Tracing)
Revision as of 10:23, 15 February 2023 by Admin (talk | contribs) (Created page with "{{DISPLAYTITLE:Ray Tracing (Ray Tracing)}} == Description == Ray tracing is an image rendering technique in which rays are cast from the viewpoint and followed as they reflect off of objects in the scene. == Parameters == No parameters found. == Table of Algorithms == {| class="wikitable sortable" style="text-align:center;" width="100%" ! Name !! Year !! Time !! Space !! Approximation Factor !! Model !! Reference |- | Dürer rendering algorithm ( Ray Tracin...")
Description
Ray tracing is an image rendering technique in which rays are cast from the viewpoint and followed as they reflect off of objects in the scene.
Parameters
No parameters found.
Table of Algorithms
Name | Year | Time | Space | Approximation Factor | Model | Reference |
---|---|---|---|---|---|---|
Dürer rendering algorithm | 1956 | $O(n^{2})$ | Deterministic | |||
Appel's algorithm | 1968 | $O(n^{2})$ | Deterministic | Time | ||
Whitted's algorithm | 1979 | $O(n^{2})$ | Deterministic | Time | ||
J.-C. Nebel | 1998 | $O(n^{2})$ | Parallel | Time | ||
A. Chalmers; T. Davis; and E. Reinhard | 2002 | $O(n^{2})$ | Parallel |